LoL API Plugin for Construct 3

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LoL API Plugin for Construct 3

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Legends of Learning API Integration

This plugin features integration with Legends of Learning API integration for Construct 3, a popular educational platform with hundreds of educational games. The plugin supports C3 runtime only, worker mode, and the advanced minification. C2 Runtime and Construct 2 is not supported and due to Construct 2 will soon be retired, there's no intention on developing a plugin for it.

The plugin not only provides you with API integration, but also with a couple of useful features like multilang text manager using the Get Text expression, automatic highlight using Set Highlight action, an action for injecting your language file to speed up your development using Set Lang From String action, Mute/Unmute LoL voice api, and automatic management of the game progress submission.

Please notice that this plugin is distributed as Freeware, This means the author retains all its copyrights rights, licensing, distribution, and modifications or derivated work from this plugin is prohibited. If you want to know more about the license, please visit the End User License Agreement for it. The EULA is also distributed and embedded within the plugin .c3addon file.


ACEs List in Alphabetic order

Conditions

Is Game Ready

Returns true if the LoL API has been initialized after calling GameIsReady action.

On Correct Answer

After calling ShowQuestion action, this condition is triggered when the player answers a LoL API question CORRECTLY.

On Error

An error occurred during API calls. Use expression GetError for more details.

On Incorrect Answer

After calling ShowQuestion action, this condition is triggered when the player answers a LoL API question INCORRECTLY.

On Load State

Triggered as callback from LoL API after action Load State is called.

"Request to LoL API the state saved for the game. If it's successfully retrieved, then On Load State condition is triggered. After On Load state is triggered, the values for Progress and Max Progress are updated automatically to reflect the latest step where the player saved.

Here you can parse the payload returned and update your game state accordingly.

On Pause

LoL API requested to Pause the game. Runtime is NOT automatically suspended, after the On Pause event is triggered, you must call the action Suspend Runtime.

On Resume

LoL API requested to Resume the game. Runtime is automatically resumed.

On Save Completed

Triggered as callback from LoL API after action Save State action is called. If saving fails, then condition On Error will be triggered.

On Start

Triggered when GameFrame reports to the game that it must start. You must call a GameIsReady action to report to the LoL GameFrame that your game is ready to be initialized.

Actions

Complete Game

Reports to LOL framework that player has finished the game

Game Is Ready

Report to LoL GameFrame that game is ready to receive data

Load State

Request to LoL API the state saved for the game. If it's successfully retrieved, then On Load State condition is triggered.

"Request to LoL API the state saved for the game. If it's successfully retrieved, then On Load State condition is triggered. After On Load state is triggered, the values for Progress and Max Progress are updated automatically to reflect the latest step where the player saved.

Mute LoL Voice

Prevents LoL API from speaking text, it doesn't stop audio playing

Reset Progress

Resets LoL game progress to zero. Usefull for testing your game. This action has no effect on your deployed project, so please don't use it.

Save State

Post and saves to LoL API the game state data

Parameters Description
Data String containing the state; this can also be a strigified JSON.

Set Highlight Color

Sets the color for highlighted words. To make the highlight work, you must add an key called 'highlight' on your language file, and it should contain a stringified array of strings. GetText expressions will look for every string and add a color code. A string can also be a regular expression string.

Parameters Description
Color Color in hex format #999999 as a string.

Set Lang From String

Sets the content of the language file from a string (use for testing only). Useful for testing without the LoL Test harness.

Parameters Description
Language Language code. Eg. en, es, fr
Data JSON lang file as a String

Set Max Progress

Sets LoL Maximum game progress step.

Parameters Description
Max Progress Max Progress value to submit (number).

Show Question

Displays an overlay with a random LoL question.

Speak Text

Speaks a text string using LOL framework voice.

Parameters Description
Text Id This id corresponds to the language file id assigned to the text

Submit Auto Progress

Submits the game progress to LOL framework and handles the progress step increment automatically. If Max Progress is reached, then no submission will be executed. Max Progress is defaulted to 8 steps. Use SetMaxProgress to modify it.

Submit Game Progress

Submits the indicated progress step to LOL framework. Max Progress is defaulted to 8 steps. Use SetMaxProgress to modify it.
 
Parameters Description
Progress
Progress value to submit. Max Progress is defaulted to 8 steps. Use SetMaxProgress to modify it.

Suspend Runtime

Suspends the execution of the Construct runtime, therefore no further events will be processed until On Resume condition is triggered by LoL Game Framework.

Unmute LoL Voice

Enables LoL API to speak text.

Expressions

GetLastError

Returns the last error registered by the plugin

GetMaxProgress

Returns the maximum progress value expected for the game.

GetPayload

Returns the payload received from the LoL API as a string

GetProgress

Returns the current game progress.

GetRawText

Reads a string from the JSON language file

Parameters Description
Text ID This id corresponds to the language file id assigned to the text.

GetStateData

Returns the state data retrieved from LoL API

GetText

Reads a string from the JSON language file and applies the highlight

Parameters Description
Text ID This id corresponds to the language file id assigned to the text.
 

GetPlayTime

 
Returns duration in milliseconds after the On Start condition has been triggered. This expression is helpful to measure the time the player has spent, and meet the minimum 5 minutes of gameplay that LoL Gameframe requires. If no On Start has been triggered, the time returned will be the total time since the game started.
 

Deprecated Features

The following ACEs had been deprecated in this plugin.

Actions

Report Loading Progress (Deprecated)

Reports game loading progress to LOL framework

ParametersDescription
ProgressLoading Progress value to submit to LoL Framework

Conditions

For Each Alternative (Deprecated)

Loops every alternative available for the indicated QuestionIndex and updates the AlternativeIndex index-value. Use QuestionIndex in conjunction with AlternativeIndex expression to read specific fields of the alternative.

ParametersDescription
IndexQuestion zero-based Index

For Each Question (Deprecated)

Loops every question available and updates the QuestionIndex index-value. Use QuestionIndex expression to read specific questions fields.

Is Alternative Correct (Deprecated)

Tests wheter the indicated Alternative for the given Question is correct

ParametersDescription
IndexQuestion zero-based Index
Alternative IndexAlternative zero-based Index

On Questions Ready (Deprecated)

Triggered after LoL GameFrame sends the questions back to your game.

Expressions

AlternativeIndex (Deprecated)

While looping using For Each Alternative, returns the Alternative zero-based index for the question at QuestionIndex.

GetAlternativeChoiceNum (Deprecated)

Returns the alternative (answer) choice number for the question at QuestionIndex. This is the sequenced number LoL API assigns, it is NOT the zero-based index.

GetAlternativeId (Deprecated)

Returns the alternative (answer) unique ID for the question at QuestionIndex.

ParametersDescription
IndexAlternative Index

GetAlternativeText (Deprecated)

Returns the alternative (answer) text for the question at QuestionIndex

ParametersDescription
IndexAlternative Index

GetQuestionCorrectAltId (Deprecated)

Returns the unique Id of the correct alternative for the given question

ParametersDescription
Question IndexQuestion zero-based Index

GetQuestionCount (Deprecated)

Returns the number of questions retrieved from LoL API

GetQuestionId (Deprecated)

Returns the question unique Id

ParametersDescription
Question IndexQuestion zero-based Index

GetQuestionImageURL (Deprecated)

Returns a string containing the Image URL for the question. May return an empty string when there's no URL available.

ParametersDescription
Question IndexQuestion zero-based Index

GetQuestionStem (Deprecated)

Returns the question text.

ParametersDescription
Question IndexQuestion zero-based Index